Software engineering · Product building

I build software that feels alive.

I'm Abril, a Software Engineering student in Torreón, México. I turn ideas into complete digital products—from interface and logic to APIs, data and deployment.

Explore my work Let's talk
98.33 academic average C2 English proficiency 10 documented repositories curiosity
FULL-STACK DEVELOPMENTARTIFICIAL INTELLIGENCE PRODUCT DESIGNDATACLOUD HUMAN-CENTERED SOFTWAREFULL-STACK DEVELOPMENT ARTIFICIAL INTELLIGENCEPRODUCT DESIGN

Selected work

Products, not just assignments.

TH

Live AI product

TextHuman

A Spanish-language SaaS combining authentication, payments, email flows, SQL data and cloud-hosted AI processing.

JavaScriptSupabaseCloudflareAPIs
MF

Learning experience

MyFather

An interactive bilingual education prototype with learning paths, quizzes, progression systems and an AI companion.

JavaScriptSupabaseAIUX
LH

Real team · Live site

Laguna HAWKS

A responsive, motion-rich website for a student gravity-racing team, designed to tell its engineering story and attract sponsors.

HTMLCSSJavaScriptMotion
TX

Playable in browser

Tiburones.exe

An original interactive narrative game with branching decisions, mission logic, state-driven UI and local browser persistence.

JavaScriptGame logicUXStorytelling
R+

Emergency-response concept

ResQ+

A high-fidelity product concept exploring adaptive emergency guidance, community coordination and accessible mobile interaction.

Product designPrototypeSocial impact
CD

Collaborative planning

Campaign Dashboard

A client-side management prototype for tasks, budgets, proposals and shared notes, created for a student campaign team.

JavaScriptDashboardCRUDProduct thinking

Project films

Product stories, in motion.

This space is ready for the short Apple-style films created for each project: interface close-ups, typography, transitions and a concise product story.

Coming soon

Project archive

More experiments and systems.

Not everything needs to be a flagship product to document a useful idea.

My journey

Learning by building.

Now

Tecmilenio

Software Engineering

Third-semester student with a 98.33 average and a 35% academic scholarship. Building foundations in Java, systems, data, Linux and software architecture.

Build

Independent products

From domains to deployment

Designed and shipped web products involving authentication, databases, payments, transactional email, APIs, cloud workers and public domains.

Explore

Research & social impact

Software for difficult problems

Exploring educational technology, emergency response, data science and responsible computational-health concepts while recognizing the need for domain experts.

Create

Visual & musical practice

Designing beyond code

Drawing, animation experiments, music composition, recording and multi-instrument performance shape an unusually creative approach to interface design.

Beyond the stack

Curiosity is my operating system.

I learn technologies when a product needs them. That has taken me from Java desktop applications and distributed Python systems to SaaS products with authentication, payments, AI and cloud services.

I care equally about engineering and experience: clean interfaces, purposeful motion, understandable systems and honest documentation.

01Builder

Full products from idea to deployment.

02Creative

Drawing, motion and interaction design.

03Teammate

Tecmilenio flag-football representative.

04Musician

Guitar, bass, drums and music theory.

Languages

JavaJavaScriptPythonSQLHTMLCSS

Platforms

SupabaseCloudflareGitHubLinuxRed HatNetBeans

Product capabilities

AuthenticationPaymentsAPIsDashboardsResponsive UIMotion

Verified learning

Credentials with receipts.

Every linked credential opens its public verification page.

Creative practice

Code is only one of my instruments.

Music, drawing and movement influence the rhythm, hierarchy and personality of the interfaces I build.

4 instrumentsProduct builder independent projectsFlag football representativeVisual art & animation

Open to learning, building and collaborating

Have a difficult idea?

Good. Those are usually the interesting ones.

Quick navigation
01Selected work 02Journey 03About & stack 04Verified credentials 05Contact Abril